Wandermere Academy Grammar Mystery Game
By Ready Steady Games

It's Fall at the Wandermere Academy of Arcane Arts, and Barnaby Blunderbuss may have ruined the Halloween feast! Now the fate of the first-years hangs in the balance. In this immersive Harry Potter-style mystery game for Grades 4–6, students use grammar, spelling, editing, and proofreading skills to eliminate potions one by one until they identify the exact vial that tainted the pumpkin juice at the Wandermere Academy Welcoming Feast. As students solve grammar review challenges involving sentence structure, conjunctions, irregular verbs, dialogue punctuation, and spelling, they narrow down the possibilities and identify the Problematic Potion before it's too late. One wrong move and the first-years will never be the same! The 5 Grammar Clues: Clue 1: Students identify simple, compound, and complex sentences to determine which house did NOT brew the potion. Clue 2: Students choose the correct coordinating and subordinating conjunction in each sentence to eliminate a color from the possibilities. Clue 3: Students complete sentences with the correct irregular past-tense verb form to identify which ingredient was NOT used. Clue 4: Students identify the correctly punctuated piece of dialogue to eliminate a smell from the possibilities. Clue 5: Students identify the correctly spelled sentence to eliminate a symptom — narrowing the field to a single potion. Final Task: Students write a short paragraph identifying the problematic potion and explaining how it ended up in the pumpkin j
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